10731074107510761077107810791080108110821083
break; case GREEN: ansi.fg(Ansi.Color.GREEN); break; case MAGENTA: ansi.fg(Ansi.Color.MAGENTA); break; case RED: ansi.fg(Ansi.Color.RED); break; case WHITE:
10761077107810791080108110821083108410851086
break; case MAGENTA: ansi.fg(Ansi.Color.MAGENTA); break; case RED: ansi.fg(Ansi.Color.RED); break; case WHITE: ansi.fg(Ansi.Color.WHITE); break; case YELLOW:
10791080108110821083108410851086108710881089
break; case RED: ansi.fg(Ansi.Color.RED); break; case WHITE: ansi.fg(Ansi.Color.WHITE); break; case YELLOW: ansi.fg(Ansi.Color.YELLOW); break; case BOLD:
10821083108410851086108710881089109010911092
break; case WHITE: ansi.fg(Ansi.Color.WHITE); break; case YELLOW: ansi.fg(Ansi.Color.YELLOW); break; case BOLD: ansi.a(Ansi.Attribute.INTENSITY_BOLD); break; case ITALIC:
10611062106310641065106610671068106910701071
Ansi ansi = new Ansi(); switch (color) { case BLACK: ansi.fg(Ansi.Color.BLACK); break; case BLUE: ansi.fg(Ansi.Color.BLUE); break; case CYAN:
10641065106610671068106910701071107210731074
{ case BLACK: ansi.fg(Ansi.Color.BLACK); break; case BLUE: ansi.fg(Ansi.Color.BLUE); break; case CYAN: ansi.fg(Ansi.Color.CYAN); break; case GREEN:
10671068106910701071107210731074107510761077
break; case BLUE: ansi.fg(Ansi.Color.BLUE); break; case CYAN: ansi.fg(Ansi.Color.CYAN); break; case GREEN: ansi.fg(Ansi.Color.GREEN); break; case MAGENTA:
10701071107210731074107510761077107810791080
break; case CYAN: ansi.fg(Ansi.Color.CYAN); break; case GREEN: ansi.fg(Ansi.Color.GREEN); break; case MAGENTA: ansi.fg(Ansi.Color.MAGENTA); break; case RED: