}
mapped = f.mapChar(this.currentChars.charAt(i));
//add glyph outlines to current path
char codepoint = (char)(mapped % 256);
gen.write("(" + codepoint + ")");
gen.writeln(" false charpath");
if (iter.hasNext()) {
//Position for the next character
Point2D pt = (Point2D)iter.next();
pos.setLocation(pos.getX() + pt.getX(), pos.getY() - pt.getY());