// Create some data
Player[] players = new Player[4];
em.getTransaction().begin();
for (int i = 0; i < 4 ; i++) {
players[i] = new Player("PinchHitter" + i, i);
em.persist(players[i]);
}
em.getTransaction().commitAndResume();
// Add it to the persistent list in reverse order
ArrayList<Player> pinchArr = new ArrayList<Player>();