Paints an arbitrary images on a given Graphics2D instance. The renderer providing this functionality must set up a Graphics2D instance so that the image with the given extents (in mpt) can be painted by the painter passed to this method. The Graphics2DImagePainter is then passed this Graphics2D instance so the image can be painted.
@param painter the painter which will paint the actual image
@param context the renderer context for the current renderer
@param x X position of the image
@param y Y position of the image
@param width width of the image
@param height height of the image
@throws IOException In case of an I/O error while writing the output format
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