Examples of ortho()


Examples of eas.math.geometry.Vector2D.ortho()

        Vector2D normAnf = new Vector2D(punkte.get(0));
        Vector2D orthoAnf;
        normAnf.sub(punkte.get(1));
        normAnf.norm();
        orthoAnf = new Vector2D(normAnf);
        orthoAnf.ortho();
        Iterator<Vector2D> it1 = pfeilAnfang.iterator();
        Polygon2D zwisch = new Polygon2D();
       
        while (it1.hasNext()) {
            aktVek = it1.next();
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Examples of eas.math.geometry.Vector2D.ortho()

        Vector2D normEnd = new Vector2D(punkte.get(punkte.nPoints() - 1));
        Vector2D orthoEnd;
        normEnd.sub(punkte.get(punkte.nPoints() - 2));
        normEnd.norm();
        orthoEnd = new Vector2D(normEnd);
        orthoEnd.ortho();

        Iterator<Vector2D> it2 = pfeilEnde.iterator();
       
        while (it2.hasNext()) {
            aktVek = it2.next();
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Examples of eas.math.geometry.Vector2D.ortho()

                    norm = new Vector2D(letzte[j].x, letzte[j].y);
                    norm.sub(new Vector2D(
                            rob.getPosition().x,
                            rob.getPosition().y));
                    norm.ortho();
                    norm.norm();
                   
                    lang = rob.getFitSum();
                   
                    if (lang <= 0) {
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Examples of eas.math.geometry.Vector2D.ortho()

                y1 = (int) y1d;
                y2 = (int) y2d;
            } else {
                Vector2D v0 = new Vector2D(x2, y2);
                v0.sub(new Vector2D(x1, y1));
                v0.ortho();
                v0.norm();
                v0.mult(12);
               
                x1 += v0.x;
                x2 += v0.x;
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Examples of fmg.fmg8.umgebung2D.Vektor2D.ortho()

                y1 = (int) y1d;
                y2 = (int) y2d;
            } else {
                Vektor2D v0 = new Vektor2D(x2, y2);
                v0.sub(new Vektor2D(x1, y1));
                v0.ortho();
                v0.normal();
                v0.mult(12);
               
                x1 += v0.x;
                x2 += v0.x;
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Examples of fmg.fmg8.umgebung2D.Vektor2D.ortho()

                    norm = new Vektor2D(letzte[j].x, letzte[j].y);
                    norm.sub(new Vektor2D(
                            rob.getPosition().x,
                            rob.getPosition().y));
                    norm.ortho();
                    norm.normal();
                   
                    lang = rob.getFitSum();
                   
                    if (lang <= 0) {
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Examples of fmg.fmg8.umgebung2D.Vektor2D.ortho()

                y1 = (int) y1d;
                y2 = (int) y2d;
            } else {
                Vektor2D v0 = new Vektor2D(x2, y2);
                v0.sub(new Vektor2D(x1, y1));
                v0.ortho();
                v0.normal();
                v0.mult(12);
               
                x1 += v0.x;
                x2 += v0.x;
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Examples of fmg.fmg8.umgebung2D.Vektor2D.ortho()

        Vektor2D normAnf = new Vektor2D(punkte.get(0));
        Vektor2D orthoAnf;
        normAnf.sub(punkte.get(1));
        normAnf.normal();
        orthoAnf = new Vektor2D(normAnf);
        orthoAnf.ortho();
        Iterator<Vektor2D> it1 = pfeilAnfang.iterator();
        Polygon2D zwisch = new Polygon2D(pfeilAnfang.size());
       
        while (it1.hasNext()) {
            aktVek = it1.next();
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Examples of fmg.fmg8.umgebung2D.Vektor2D.ortho()

        Vektor2D normEnd = new Vektor2D(punkte.get(punkte.size() - 1));
        Vektor2D orthoEnd;
        normEnd.sub(punkte.get(punkte.size() - 2));
        normEnd.normal();
        orthoEnd = new Vektor2D(normEnd);
        orthoEnd.ortho();

        Iterator<Vektor2D> it2 = pfeilEnde.iterator();
       
        while (it2.hasNext()) {
            aktVek = it2.next();
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Examples of fmg.fmg8.umgebung2D.Vektor2D.ortho()

        Vektor2D normAnf = new Vektor2D(punkte.get(0));
        Vektor2D orthoAnf;
        normAnf.sub(punkte.get(1));
        normAnf.normal();
        orthoAnf = new Vektor2D(normAnf);
        orthoAnf.ortho();
        Iterator<Vektor2D> it1 = pfeilAnfang.iterator();
        Polygon2D zwisch = new Polygon2D(pfeilAnfang.size());
       
        while (it1.hasNext()) {
            aktVek = it1.next();
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