possiblePlayableCards = hand;
possiblePlayableCards = EAIHelper.onlyEnoughMana(possiblePlayableCards, possibleMana);
// Field activations!
CardSimList field = vMatch.getBattlefield(E.pNumber);
field = field.onlyActivatable(); // possibly add land here
field = field.removeSick();
CardSimList possibleActivateableCards = field;
possibleActivateableCards = EAIHelper.onlyEnoughManaActivate(possibleActivateableCards, possibleMana);
possibleActivateableCards = EAIHelper.onlyUntappedToActivate(possibleActivateableCards);