Examples of onLogin()


Examples of com.din.din.webapp.listeners.LoginPhaseListener.LoginListener.onLogin()

    while(iterator.hasNext()) {
      SoftReference<LoginListener> listenerRef = iterator.next();
      LoginListener listener = listenerRef.get();
      if(listener != null) {
        if(loggedIn) {
          listener.onLogin();
        } else {
          listener.onLogoff();
        }
      } else {
        iterator.remove();
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Examples of org.apache.ftpserver.ftplet.Ftplet.onLogin()

            // call Ftplet.onLogin() method
            Ftplet ftpletContainer = context.getFtpletContainer();
            if(ftpletContainer != null) {
                FtpletEnum ftpletRet;
                try{
                    ftpletRet = ftpletContainer.onLogin(session.getFtpletSession(), request);
                } catch(Exception e) {
                    LOG.debug("Ftplet container threw exception", e);
                    ftpletRet = FtpletEnum.RET_DISCONNECT;
                }
                if(ftpletRet == FtpletEnum.RET_DISCONNECT) {
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Examples of org.menacheri.jetserver.app.GameRoom.onLogin()

   
    GameRoom gameRoom = lookupService.gameRoomLookup(refKey);
    if(null != gameRoom)
    {
      PlayerSession playerSession = gameRoom.createPlayerSession(player);
      gameRoom.onLogin(playerSession);
      String reconnectKey = (String)idGeneratorService
          .generateFor(playerSession.getClass());
      playerSession.setAttribute(JetConfig.RECONNECT_KEY, reconnectKey);
      playerSession.setAttribute(JetConfig.RECONNECT_REGISTRY, reconnectRegistry);
      LOG.trace("Sending GAME_ROOM_JOIN_SUCCESS to channel {}", channel.getId());
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Examples of org.menacheri.jetserver.app.GameRoom.onLogin()

  {
    GameRoom gameRoom = lookupService.gameRoomLookup(refKey);
    if (null != gameRoom)
    {
      PlayerSession playerSession = gameRoom.createPlayerSession(player);
      gameRoom.onLogin(playerSession);
      String reconnectKey = (String)idGeneratorService
          .generateFor(playerSession.getClass());
      playerSession.setAttribute(JetConfig.RECONNECT_KEY, reconnectKey);
      playerSession.setAttribute(JetConfig.RECONNECT_REGISTRY, reconnectRegistry);
      LOG.trace("Sending GAME_ROOM_JOIN_SUCCESS to channel {}",
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