This method is called when one of your bullets misses, i.e. hits a wall. You should override it in your robot if you want to be informed of this event. Example:
public void onBulletMissed(BulletMissedEvent event) { out.println("Drat, I missed."); }
@param event the bullet-missed event set by the game
@see BulletMissedEvent
@see Event
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