Examples of OMSetRenderTargets()


Examples of d3d11.core.ID3D11DeviceContext.OMSetRenderTargets()

   
    ID3D11Texture2D backBuffer = swapChain.GetBuffer(0, ID3D11Texture2D.class);
    final ID3D11RenderTargetView rtView = device.CreateRenderTargetView(backBuffer, null);
    backBuffer.Release();

    immediateContext.OMSetRenderTargets(rtView, null);
    immediateContext.RSSetViewport(new D3D11_VIEWPORT(frame.getWidth(), frame.getHeight()));
   
    // Shader
    String shaders = "float4 VS( float4 Pos : POSITION ) : SV_POSITION    \n" +
             "{                            \n" +
View Full Code Here

Examples of d3d11.core.ID3D11DeviceContext.OMSetRenderTargets()

   
    ID3D11Texture2D backBuffer = swapChain.GetBuffer(0, ID3D11Texture2D.class);
    final ID3D11RenderTargetView rtView = device.CreateRenderTargetView(backBuffer, null);
    backBuffer.Release();

    immediateContext.OMSetRenderTargets(rtView, null);
    immediateContext.RSSetViewport(new D3D11_VIEWPORT(frame.getWidth(), frame.getHeight()));
   
    // Shader
    String shaders =   "cbuffer perFrame : register( b0 )            \n" +
              "{                            \n" +
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.