Examples of numTriangles()


Examples of com.bulletphysics.collision.shapes.ShapeHull.numTriangles()

               
                Vector3f normal = vectorsPool.get();
                Vector3f tmp1 = vectorsPool.get();
                Vector3f tmp2 = vectorsPool.get();

                if (hull.numTriangles () > 0)
                {
                  int index = 0;
                  IntArrayList idx = hull.getIndexPointer();
                  ObjectArrayList<Vector3f> vtx = hull.getVertexPointer();
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Examples of com.bulletphysics.collision.shapes.ShapeHull.numTriangles()

                  IntArrayList idx = hull.getIndexPointer();
                  ObjectArrayList<Vector3f> vtx = hull.getVertexPointer();

                  gl.glBegin (gl.GL_TRIANGLES);

                  for (int i=0; i<hull.numTriangles (); i++)
                  {
                    int i1 = index++;
                    int i2 = index++;
                    int i3 = index++;
                    assert(i1 < hull.numIndices () &&
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