public void killedBy(Mob mob, boolean stake) {
if (mob instanceof Player) {
Player player = (Player) mob;
player.getActionSender().sendSound("victory");
KillDeathHistory kdh = player.getProperty("killDeathHistory");
kdh.npcKills_$eq(kdh.npcKills() + 1);
}
Mob opponent = super.getOpponent();
if (opponent != null) {
opponent.resetCombat(CombatState.WON);