// Charge Blessed Spiritshot
weaponInst.setChargedSpiritshot(L2ItemInstance.CHARGED_BLESSED_SPIRITSHOT);
// Send message to client
activeChar.sendPacket(new SystemMessage(SystemMessageId.ENABLED_SPIRITSHOT));
Broadcast.toSelfAndKnownPlayersInRadius(activeChar, new MagicSkillUser(activeChar, activeChar, SKILL_IDS[weaponGrade], 1, 0, 0), 360000/*600*/);
}
@Override
public int[] getItemIds()