{
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 0, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 1, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);