// we insert a call to play.utils.LocalVariables.addVariable('var', var)
// without breaking everything...
for (int i = 0; i < localVariableAttribute.tableLength(); i++) {
// name of the local variable
String name = localVariableAttribute.getConstPool().getUtf8Info(localVariableAttribute.nameIndex(i));
// Normalize the variable name
// For several reasons, both variables name and name$1 will be aliased to name
String aliasedName = name;
if (aliasedName.contains("$")) {