private Vector<Report> meltIceAndSnow(Coords c, int entityId) {
Vector<Report> vDesc = new Vector<Report>();
Report r;
IHex hex = game.getBoard().getHex(c);
r = new Report(3069);
r.indent(2);
r.subject = entityId;
vDesc.add(r);
if (hex.containsTerrain(Terrains.SNOW)) {
hex.removeTerrain(Terrains.SNOW);
sendChangedHex(c);