Package megamek.common

Examples of megamek.common.Mech.initializeArmor()


            mech.autoSetInternal();

            mech.initializeArmor(larmArmor, Mech.LOC_LARM);
            mech.initializeArmor(rarmArmor, Mech.LOC_RARM);
            mech.initializeArmor(ltArmor, Mech.LOC_LT);
            mech.initializeArmor(rtArmor, Mech.LOC_RT);
            mech.initializeArmor(ctArmor, Mech.LOC_CT);
            mech.initializeArmor(headArmor, Mech.LOC_HEAD);
            mech.initializeArmor(llegArmor, Mech.LOC_LLEG);
            mech.initializeArmor(rlegArmor, Mech.LOC_RLEG);
            mech.initializeRearArmor(ltrArmor, Mech.LOC_LT);
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            mech.initializeArmor(larmArmor, Mech.LOC_LARM);
            mech.initializeArmor(rarmArmor, Mech.LOC_RARM);
            mech.initializeArmor(ltArmor, Mech.LOC_LT);
            mech.initializeArmor(rtArmor, Mech.LOC_RT);
            mech.initializeArmor(ctArmor, Mech.LOC_CT);
            mech.initializeArmor(headArmor, Mech.LOC_HEAD);
            mech.initializeArmor(llegArmor, Mech.LOC_LLEG);
            mech.initializeArmor(rlegArmor, Mech.LOC_RLEG);
            mech.initializeRearArmor(ltrArmor, Mech.LOC_LT);
            mech.initializeRearArmor(rtrArmor, Mech.LOC_RT);
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            mech.initializeArmor(larmArmor, Mech.LOC_LARM);
            mech.initializeArmor(rarmArmor, Mech.LOC_RARM);
            mech.initializeArmor(ltArmor, Mech.LOC_LT);
            mech.initializeArmor(rtArmor, Mech.LOC_RT);
            mech.initializeArmor(ctArmor, Mech.LOC_CT);
            mech.initializeArmor(headArmor, Mech.LOC_HEAD);
            mech.initializeArmor(llegArmor, Mech.LOC_LLEG);
            mech.initializeArmor(rlegArmor, Mech.LOC_RLEG);
            mech.initializeRearArmor(ltrArmor, Mech.LOC_LT);
            mech.initializeRearArmor(rtrArmor, Mech.LOC_RT);
            mech.initializeRearArmor(ctrArmor, Mech.LOC_CT);
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            mech.initializeArmor(rarmArmor, Mech.LOC_RARM);
            mech.initializeArmor(ltArmor, Mech.LOC_LT);
            mech.initializeArmor(rtArmor, Mech.LOC_RT);
            mech.initializeArmor(ctArmor, Mech.LOC_CT);
            mech.initializeArmor(headArmor, Mech.LOC_HEAD);
            mech.initializeArmor(llegArmor, Mech.LOC_LLEG);
            mech.initializeArmor(rlegArmor, Mech.LOC_RLEG);
            mech.initializeRearArmor(ltrArmor, Mech.LOC_LT);
            mech.initializeRearArmor(rtrArmor, Mech.LOC_RT);
            mech.initializeRearArmor(ctrArmor, Mech.LOC_CT);
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            mech.initializeArmor(ltArmor, Mech.LOC_LT);
            mech.initializeArmor(rtArmor, Mech.LOC_RT);
            mech.initializeArmor(ctArmor, Mech.LOC_CT);
            mech.initializeArmor(headArmor, Mech.LOC_HEAD);
            mech.initializeArmor(llegArmor, Mech.LOC_LLEG);
            mech.initializeArmor(rlegArmor, Mech.LOC_RLEG);
            mech.initializeRearArmor(ltrArmor, Mech.LOC_LT);
            mech.initializeRearArmor(rtrArmor, Mech.LOC_RT);
            mech.initializeRearArmor(ctrArmor, Mech.LOC_CT);

            // oog, crits.
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