* direction, it should be drawn in the opposite direction as well.
*/
private final boolean drawElevationLine(Coords src, int direction) {
final IHex srcHex = game.getBoard().getHex(src);
final IHex destHex = game.getBoard().getHexInDir(src, direction);
return (destHex != null) && (srcHex.floor() != destHex.floor());
}
/**
* Returns the absolute position of the upper-left hand corner of the hex graphic
*/