public boolean apply(Game game, Ability source) {
DynamicValue amount = new CountersCount(CounterType.CHARGE);
for (UUID playerId : game.getOpponents(source.getControllerId())) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.damage(amount.calculate(game, source, this), source.getSourceId(), game, false, true);
}
}
return true;
}