Table table = _tables.get(tableId);
if (table == null) {
throw new InvocationException(NO_SUCH_TABLE);
} else if (starter.getOid() != table.bodyOids[0]) {
throw new InvocationException(MUST_BE_CREATOR);
} else if (!table.mayBeStarted()) {
throw new InvocationException(INTERNAL_ERROR);
}
createGame(table);
}