Examples of loadSound()


Examples of games.stendhal.client.sound.SoundGroup.loadSound()

    if (soundNameList == null) {
      soundNameList = new ArrayList<String>();
    }

    for (String name : soundNames) {
      if (group.loadSound(name, "audio:/" + name + ".ogg", Type.OGG, false)) {
        soundNameList.add(name);
      }
    }

    if (soundNameList.size() > 0) {
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

    }
    }

  private SoundGroup initSoundSystem() {
    SoundGroup group = getSoundSystemFacade().getGroup(SoundLayer.USER_INTERFACE.groupName);
    group.loadSound("harp-1", "audio:/harp-1.ogg", Type.OGG, false);
    group.loadSound("click-4", "audio:/click-4.ogg", Type.OGG, false);
    group.loadSound("click-5", "audio:/click-5.ogg", Type.OGG, false);
    group.loadSound("click-6", "audio:/click-6.ogg", Type.OGG, false);
    group.loadSound("click-8", "audio:/click-8.ogg", Type.OGG, false);
    group.loadSound("click-10", "audio:/click-10.ogg", Type.OGG, false);
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

    }

  private SoundGroup initSoundSystem() {
    SoundGroup group = getSoundSystemFacade().getGroup(SoundLayer.USER_INTERFACE.groupName);
    group.loadSound("harp-1", "audio:/harp-1.ogg", Type.OGG, false);
    group.loadSound("click-4", "audio:/click-4.ogg", Type.OGG, false);
    group.loadSound("click-5", "audio:/click-5.ogg", Type.OGG, false);
    group.loadSound("click-6", "audio:/click-6.ogg", Type.OGG, false);
    group.loadSound("click-8", "audio:/click-8.ogg", Type.OGG, false);
    group.loadSound("click-10", "audio:/click-10.ogg", Type.OGG, false);
    return group;
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

  private SoundGroup initSoundSystem() {
    SoundGroup group = getSoundSystemFacade().getGroup(SoundLayer.USER_INTERFACE.groupName);
    group.loadSound("harp-1", "audio:/harp-1.ogg", Type.OGG, false);
    group.loadSound("click-4", "audio:/click-4.ogg", Type.OGG, false);
    group.loadSound("click-5", "audio:/click-5.ogg", Type.OGG, false);
    group.loadSound("click-6", "audio:/click-6.ogg", Type.OGG, false);
    group.loadSound("click-8", "audio:/click-8.ogg", Type.OGG, false);
    group.loadSound("click-10", "audio:/click-10.ogg", Type.OGG, false);
    return group;
  }
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

  private SoundGroup initSoundSystem() {
    SoundGroup group = getSoundSystemFacade().getGroup(SoundLayer.USER_INTERFACE.groupName);
    group.loadSound("harp-1", "audio:/harp-1.ogg", Type.OGG, false);
    group.loadSound("click-4", "audio:/click-4.ogg", Type.OGG, false);
    group.loadSound("click-5", "audio:/click-5.ogg", Type.OGG, false);
    group.loadSound("click-6", "audio:/click-6.ogg", Type.OGG, false);
    group.loadSound("click-8", "audio:/click-8.ogg", Type.OGG, false);
    group.loadSound("click-10", "audio:/click-10.ogg", Type.OGG, false);
    return group;
  }
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

    SoundGroup group = getSoundSystemFacade().getGroup(SoundLayer.USER_INTERFACE.groupName);
    group.loadSound("harp-1", "audio:/harp-1.ogg", Type.OGG, false);
    group.loadSound("click-4", "audio:/click-4.ogg", Type.OGG, false);
    group.loadSound("click-5", "audio:/click-5.ogg", Type.OGG, false);
    group.loadSound("click-6", "audio:/click-6.ogg", Type.OGG, false);
    group.loadSound("click-8", "audio:/click-8.ogg", Type.OGG, false);
    group.loadSound("click-10", "audio:/click-10.ogg", Type.OGG, false);
    return group;
  }

  /**
 
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

    group.loadSound("harp-1", "audio:/harp-1.ogg", Type.OGG, false);
    group.loadSound("click-4", "audio:/click-4.ogg", Type.OGG, false);
    group.loadSound("click-5", "audio:/click-5.ogg", Type.OGG, false);
    group.loadSound("click-6", "audio:/click-6.ogg", Type.OGG, false);
    group.loadSound("click-8", "audio:/click-8.ogg", Type.OGG, false);
    group.loadSound("click-10", "audio:/click-10.ogg", Type.OGG, false);
    return group;
  }

  /**
   * Convert a keycode to the corresponding direction.
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Examples of games.stendhal.client.sound.SoundGroup.loadSound()

    }

    SoundGroup group = ClientSingletonRepository.getSound().getGroup(layer.groupName);
    String soundName = event.get("sound");
    AudibleCircleArea area = new AudibleCircleArea(Algebra.vecf((float)entity.getX(), (float)entity.getY()), radius/4.0f, radius);
    group.loadSound(soundName, "audio:/" + soundName + ".ogg", Type.OGG, false);
    group.play(soundName, volume, 0, area, null, false, true);
  }

}
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Examples of org.bitbucket.kchau.longshot.LSAudio.loadSound()

    LSAudio testAudio = new LSAudio();
    AudioObject testObj = LSAudio.loadFile(filename);
   
    try
    {
      AudioChannel testChannel = testAudio.loadSound(testObj);
      System.out.println("loadSound(<audioObject> obj) Constructor-\tGO");
    }
    catch(Exception e)
    {
     
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Examples of org.bitbucket.kchau.longshot.LSAudio.loadSound()

     
    }
   
    try
    {
      AudioChannel testChannel2 = testAudio.loadSound(testObj, arrayTestPosition);
      System.out.println("loadSound(<audioObject> obj,<int> arrayPos) " +
          "Constructor-\tGO");
    }
    catch (Exception e)
    {
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