player.getReflection().addSpawnWithoutRespawn(Pursuer, new Location(55768, -177544, -8320, 16383), 0);
player.getReflection().addSpawnWithoutRespawn(Guard_Darkness, new Location(56376, -177544, -8320, 16383), 0);
player.getReflection().addSpawnWithoutRespawn(Guard_Darkness, new Location(56336, -177544, -8320, 16383), 0);
NpcInstance boss = player.getReflection().addSpawnWithoutRespawn(Death_wound, new Location(56168, -177544, -7974, 16383), 0);
boss.broadcastPacket(new Earthquake(boss.getLoc(), 40, 10));
boss.addListener(deathListener);
}
private void initWave12(Player player)
{