Location sloc = actor.getSpawnedLoc();
int x = (sloc.x + Rnd.get(2 * AI_WALK_RANGE)) - AI_WALK_RANGE;
int y = (sloc.y + Rnd.get(2 * AI_WALK_RANGE)) - AI_WALK_RANGE;
int z = GeoEngine.getHeight(x, y, sloc.z, actor.getGeoIndex());
actor.setRunning();
actor.moveToLocation(x, y, z, 0, true);
return true;
}
}