190191192193194195196197198199200
return; } range = (int) (range + actor.getMinDistance(attack_target)); if (actor.isFakeDeath()) { actor.breakFakeDeath(); } if (actor.isInRangeZ(attack_target, range)) { if (!canSee) {
715716717718719720721722723724725
return; } range += actor.getMinDistance(attack_target); if (actor.isFakeDeath()) { actor.breakFakeDeath(); } if (actor.isInRangeZ(attack_target, range)) { if (!canSee) {
803804805806807808809810811812813
return; } range += actor.getMinDistance(target); if (actor.isFakeDeath()) { actor.breakFakeDeath(); } if (actor.isInRangeZ(target, range) || noRangeSkill) { if (!noRangeSkill && !canSee) {
957958959960961962963964965966967
activeChar.sendActionFailed(); break; } if (activeChar.isFakeDeath()) { activeChar.breakFakeDeath(); activeChar.updateEffectIcons(); break; } if (!activeChar.isSitting()) {
6566676869707172737475
{ return; } if (activeChar.isFakeDeath()) { activeChar.breakFakeDeath(); return; } if (!activeChar.isDead() && !activeChar.isGM()) { activeChar.sendActionFailed();