Package lineage2.gameserver.handler.items

Examples of lineage2.gameserver.handler.items.IItemHandler.useItem()


    {
      activeChar.addAutoSoulShot(_itemId);
      activeChar.sendPacket(new ExAutoSoulShot(_itemId, true));
      activeChar.sendPacket(new SystemMessage(SystemMessage.THE_USE_OF_S1_WILL_NOW_BE_AUTOMATED).addString(item.getName()));
      IItemHandler handler = item.getTemplate().getHandler();
      handler.useItem(activeChar, item, false);
      return;
    }
    activeChar.removeAutoSoulShot(_itemId);
    activeChar.sendPacket(new ExAutoSoulShot(_itemId, false));
    activeChar.sendPacket(new SystemMessage(SystemMessage.THE_AUTOMATIC_USE_OF_S1_WILL_NOW_BE_CANCELLED).addString(item.getName()));
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      IItemHandler handler = item.getTemplate().getHandler();
      if (handler == null)
      {
        continue;
      }
      handler.useItem(this, item, false);
    }
  }
 
  /**
   * Method getChargedFishShot.
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