ctx.line(x, y, x + handleLength, y);
ctx.line(x, y, x, y + handleLength);
// Vertical arrow
p.moveto(x, y + handleLength + 3);
p.lineto(x - 5, y + handleLength - 3);
p.lineto(x + 5, y + handleLength - 3);
// Horizontal arrow
p.moveto(x + handleLength + 3, y);
p.lineto(x + handleLength - 3, y - 5);