npc.setSpawnedLoc(actor.getLoc());
npc.setReflection(r);
npc.onSpawn();
npc.setChampion(((L2MonsterInstance) actor).getChampion());
npc.setCurrentHpMp(npc.getMaxHp(), npc.getMaxMp(), true);
npc.spawnMe(npc.getSpawnedLoc());
if(r.getId() > 0)
{
r.addSpawn(npc.getSpawn());
}
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, attacker, 100);