Package l2p.gameserver.model

Examples of l2p.gameserver.model.L2Player.spawnMe()


      player.sendMessage("Ваш класс был изменен Гейм Мастером");
      player.setClassId(classId, true);
      player.sendChanges();
      player.broadcastUserInfo(true);
      player.decayMe();
      player.spawnMe(player.getLoc());
    }
    return true;
  }

  public Enum[] getAdminCommandEnum()
View Full Code Here


    }
    player.sendChanges();
    editCharacter(activeChar); // Back to start
    player.broadcastUserInfo(true);
    player.decayMe();
    player.spawnMe(activeChar.getLoc());
  }

  private void editCharacter(L2Player activeChar)
  {
    L2Object target = activeChar.getTarget();
View Full Code Here

                        }
                        client.setLoginName(e.get("account_name") == null ? "OfflineTrader_" + p.getName() : (String) e
                                .get("account_name"));
                        client.OnOfflineTrade();
                        p.restoreBonus();
                        p.spawnMe();
                        p.updateTerritories();
                        p.setOnlineStatus(false);
                        p.setOfflineMode(true);
                        p.setConnected(false);
                        p.setNameColor(Config.SERVICES_OFFLINE_TRADE_NAME_COLOR);
View Full Code Here

    {
      if(activeChar.getPlayerAccess().GodMode && !Config.SHOW_GM_LOGIN)
      {
        activeChar.setInvisible(true);
      }
      activeChar.spawnMe();
      activeChar.startRegeneration();
    }
    else if(activeChar.isTeleporting())
    {
      activeChar.onTeleported();
View Full Code Here

    {
      return;
    }
    cha.setMovieId(0);
    cha.decayMe();
    cha.spawnMe();
  }

  /**
   * format: d
   */
 
View Full Code Here

      player.decayMe();
      player.setFlying(true);
      player.setLoc(player.getLoc().changeZ(32)); // Немного поднимаем чара над землей
      checkSC(player);
      player.setTransformation(id);
      player.spawnMe();
    }
    else
    {
      player.setTransformation(id);
    }
View Full Code Here

      {
        player.decayMe();
        player.setFlying(false);
        player.setLoc(player.getLoc().correctGeoZ());
        player.setTransformation(0);
        player.spawnMe();
      }
      else
      {
        player.setTransformation(0);
      }
View Full Code Here

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.