package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2Player;
public class RequestExEndScenePlayer extends L2GameClientPacket
{
private int _movieId;
@Override
public void runImpl()
{
L2Player cha = getClient().getActiveChar();
if(cha == null)
{
return;
}
if(cha.getMovieId() != _movieId)
{
return;
}
cha.setMovieId(0);
cha.decayMe();
cha.spawnMe();
}
/**
* format: d
*/
@Override
public void readImpl()
{
_movieId = readD();
}
}