else
{
Olympiad.addNoble(player);
player.setNoble(true);
player.broadcastPacket(new SocialAction(player.getObjectId(), SocialAction.VICTORY));
player.sendMessage("Admin changed your noble status, now you nobless.");
}
player.updatePledgeClass();
player.updateNobleSkills();
player.sendPacket(new SkillList(player));
player.broadcastUserInfo(true);