/* 243 */ this.canvas.getImagePlateToVworld(motion);
/* */
/* 250 */ motion.transform(eyePosn);
/* 251 */ motion.transform(mousePosn);
/* 252 */ mouseVec.sub(mousePosn, eyePosn);
/* 253 */ mouseVec.normalize();
/* */
/* 261 */ this.pickRay.set(eyePosn, mouseVec);
/* */
/* 263 */ return this.pickRay;
/* */ }