finalOperations[0] = new SymmetryOperation(operations[0], atoms,
atomIndex, count, true);
Point3f atom = atoms[atomIndex];
Point3f c = new Point3f(atom);
finalOperations[0].transform(c);
if (c.distance(atom) > 0.0001) // not cartesian, but this is OK here
for (int i = 0; i < count; i++) {
atom = atoms[atomIndex + i];
c.set(atom);
finalOperations[0].transform(c);
atom.set(c);