Package javax.media.opengl

Examples of javax.media.opengl.GL3.glDrawArrays()


                gl3.glUniform1i(textureUnLoc, 0);
               
                gl3.glVertexAttribPointer(0, 4, GL3.GL_FLOAT, false, 0, 0);
                gl3.glVertexAttribPointer(1, 2, GL3.GL_FLOAT, false, 0, 4 * 4 * 4);

                gl3.glDrawArrays(GL3.GL_QUADS, 0, 4);
               
                texture.disable(gl3);
            }
            gl3.glDisableVertexAttribArray(0);
            gl3.glDisableVertexAttribArray(1);
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            colors.write(gl, 0, numElems);

            shaderState.setUniform(gl, "in_Matrix", 4, 4, pmv.glGetMvMatrixf());

            gl.glClear(GL3.GL_COLOR_BUFFER_BIT);
            gl.glDrawArrays(GL3.GL_POINTS, 0, numElems);

            vao.unbind(gl);
            shaderState.unbind(gl);
        } catch (Throwable t) {
            System.err.println("XXXXXX");
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