Package javax.media.j3d

Examples of javax.media.j3d.BranchGroup.compile()


    BranchGroup theScene = new BranchGroup();

    //Add the tetrahedron to the scene.
    theScene.addChild(tgTetrahedron);

    theScene.compile();

    //Add everything to the universe.
    su.addBranchGraph(theScene);

  }
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    CollisionBehaviour2 scb2 = new CollisionBehaviour2(cyli,cylAlphas,bounds);
    theScene.addChild(scb2);



    theScene.compile();


    //Add everything to the universe.
    su.addBranchGraph(theScene);
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    bg.setApplicationBounds(bounds);
    theScene.addChild(bg);



    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);
  }
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    theScene.addChild(bg);




    theScene.compile();

    //Add everything to the universe.
    su.addBranchGraph(theScene);

  }
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        BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0),
                Double.MAX_VALUE);
        bg.setApplicationBounds(bounds);
        theScene.addChild(bg);

        theScene.compile();

        // Add the scene to the universe.
        su.addBranchGraph(theScene);
    }
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    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),Double.MAX_VALUE);
    bg.setApplicationBounds(bounds);
    theScene.addChild(bg);


    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),Double.MAX_VALUE);
    bg.setApplicationBounds(bounds);
    theScene.addChild(bg);


    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),Double.MAX_VALUE);
    bg.setApplicationBounds(bounds);
    theScene.addChild(bg);


    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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    //Generate linear fog.
    LinearFog fog = new LinearFog(fogColour,0.1f,4.0f);
    fog.setInfluencingBounds(bounds);
    theScene.addChild(fog);

    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),Double.MAX_VALUE);
    bg.setApplicationBounds(bounds);
    theScene.addChild(bg);


    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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