Package javaPlay

Examples of javaPlay.Keyboard.keyDown()


    //Verifica se uma tecla direcional est� pressionado
    //Em caso positivo, altera a posi��o do jogador
    if(k.keyDown(Keyboard.DOWN_KEY)){
      this.y += this.velocidade;
    }
    if(k.keyDown(Keyboard.UP_KEY)){
      this.y -= this.velocidade;
    }
    if(k.keyDown(Keyboard.LEFT_KEY)){
      this.x -= this.velocidade;
    }
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      this.y += this.velocidade;
    }
    if(k.keyDown(Keyboard.UP_KEY)){
      this.y -= this.velocidade;
    }
    if(k.keyDown(Keyboard.LEFT_KEY)){
      this.x -= this.velocidade;
    }
    if(k.keyDown(Keyboard.RIGHT_KEY)){
      this.x += this.velocidade;
    }
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      this.y -= this.velocidade;
    }
    if(k.keyDown(Keyboard.LEFT_KEY)){
      this.x -= this.velocidade;
    }
    if(k.keyDown(Keyboard.RIGHT_KEY)){
      this.x += this.velocidade;
    }
  }

  public void draw(Graphics g) {  
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