if( pivotShape == null ) pivotShape = sprite;
for( Sprite templateSprite : sprites ) {
Sprite newSprite = new Sprite();
templateSprite.copySpriteTo( newSprite );
setShape( sprite, templateSprite, newSprite );
newSprites.addLast( newSprite );
}
layer.insert( newSprites, pivotShape, relativity );
}
public void toSprites( Sprite sprite, Layer layer ) {