positionOnPath -= windBarbDefinition.vectorLength;
path.lineTo(0, positionOnPath);
path.moveTo(windBarbDefinition.shortBarbLength / 2.0f, positionOnPath
- windBarbDefinition.shortBarbLength / 2.0f);
path.lineTo(-windBarbDefinition.shortBarbLength / 2.0f, positionOnPath
+ windBarbDefinition.shortBarbLength / 2.0f);
path.moveTo(-windBarbDefinition.shortBarbLength / 2.0f, positionOnPath
- windBarbDefinition.shortBarbLength / 2.0f);
path.lineTo(windBarbDefinition.shortBarbLength / 2.0f, positionOnPath