FMLCommonHandler.instance().handleServerStopping(); // Try to get mods to save data - this may lock up, as we deadlocked.
} catch (Throwable throwable) {
Log.severe("Error stopping server", throwable);
}
minecraftServer.saveEverything(); // Save again, in case they changed anything.
minecraftServer.initiateShutdown();
InsecurityManager.flushLogs();
trySleep(1000);
Runtime.getRuntime().exit(1);
return false;
}