private void informDamaged(Pokemon source, MoveListEntry entry, int damage) {
int size = m_statuses.size();
for (int i = 0; i < size; ++i) {
StatusEffect eff = m_statuses.get(i);
if (eff.isActive() && eff.isListener()) {
eff.informDamaged(source, this, entry, damage);
}
}
}
/**