theChunkProviderServer.unloadQueuedChunks();
theChunkProviderServer.tick();
this.skylightSubtracted = this.calculateSkylightSubtracted(1.0F);
this.sendAndApplyBlockEvents();
worldInfo.incrementTotalWorldTime(worldInfo.getWorldTotalTime() + 1L);
worldInfo.setWorldTime(worldInfo.getWorldTime() + 1L);
profiler.endStartSection("tickPending");
this.tickUpdates(false);
profiler.endStartSection("tickTiles");
this.tickBlocksAndAmbiance();