Examples of incrementSpaceStationTurns()


Examples of megamek.common.Player.incrementSpaceStationTurns()

                        }
                    }
                } else if ((entity instanceof Tank) && tankMoveByLance) {
                    player.incrementMultiTurns();
                } else if ((entity instanceof SpaceStation) && (game.getPhase() == IGame.Phase.PHASE_MOVEMENT)) {
                    player.incrementSpaceStationTurns();
                } else if ((entity instanceof Warship) && (game.getPhase() == IGame.Phase.PHASE_MOVEMENT)) {
                    player.incrementWarshipTurns();
                } else if ((entity instanceof Jumpship) && (game.getPhase() == IGame.Phase.PHASE_MOVEMENT)) {
                    player.incrementJumpshipTurns();
                } else if ((entity instanceof Dropship) && (game.getPhase() == IGame.Phase.PHASE_MOVEMENT)) {
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