Examples of incrementKillsCounter()


Examples of l2p.gameserver.model.L2Player.incrementKillsCounter()

    // Notify the Quest Engine of the L2NpcInstance death if necessary
    try
    {
      if(Config.KILL_COUNTER)
      {
        killer.incrementKillsCounter(getNpcId());
      }
      getTemplate().killscount++;
      if(getTemplate().hasQuestEvents())
      {
        GArray<L2Player> players = null; // массив с игроками, которые могут быть заинтересованы в квестах
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