continue;
EffectSeed oldEffect = (EffectSeed) target.getFirstEffect(getId());
if (oldEffect == null)
getEffects(caster, target);
else oldEffect.increasePower();
L2Effect[] effects = target.getAllEffects();
for (int j = 0; j < effects.length; j++)
if (effects[j].getEffectType() == L2Effect.EffectType.SEED)
effects[j].rescheduleEffect();