event.setCancelled(true);
// Make sure the player knows what he's doing when trying to salvage an enchanted item
if (!(heldItem.getEnchantments().size() > 0) || salvageManager.checkConfirmation(true)) {
SkillUtils.handleAbilitySpeedDecrease(player);
salvageManager.handleSalvage(block.getLocation(), heldItem);
player.updateInventory();
}
}
}
/* BLAST MINING CHECK */