event.setCancelled(true);
}
if (d == a) {
defenderWarzone.handleSuicide(d);
} else {
defenderWarzone.handleKill(a, d, event.getDamager());
}
} else if (defenderWarzone.isBombThief(d.getName()) && d.getLocation().distance(a.getLocation()) < 2) {
// Close combat, close enough to detonate
Bomb bomb = defenderWarzone.getBombForThief(d.getName());