{
if (armorStack != null && armorStack.getItem() instanceof IBreathableArmor)
{
final IBreathableArmor breathableArmor = (IBreathableArmor) armorStack.getItem();
if (breathableArmor.handleGearType(EnumGearType.HELMET))
{
if (breathableArmor.canBreathe(armorStack, player, EnumGearType.HELMET))
{
handled = true;
}