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npcData.flags = 4; npcData.scale = 100; npcData.hashedName = hashedName; // build the entity result.addAll(name, agentIDs, position, direction, move, bBox, view, visibility, charData, faction, npcData); return result; }
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Skills skills = new Skills(); // TODO: load the skills stuff here // build the entity result.addAll(name, agentIDs, position, direction, move, bBox, chat, appearance, view, visibility, charData, spawnData, factionData, skills); return result; } }