Package gml4u.model

Examples of gml4u.model.GmlStroke.addPoint()


  public void testNormalizeAllLarger() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(-.2f, -.1f, -.5f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .0f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(1.4f, 1.2f, 1.1f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
View Full Code Here


  public void testNormalizeAllLarger() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(-.2f, -.1f, -.5f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .0f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(1.4f, 1.2f, 1.1f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
    GmlUtils.normalize(gml);
View Full Code Here

    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(-.2f, -.1f, -.5f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .0f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(1.4f, 1.2f, 1.1f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
    GmlUtils.normalize(gml);
   
View Full Code Here

 
  public void testNormalizeAllSmaller() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(.2f, .1f, .25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.9f, .8f, .8f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
View Full Code Here

  public void testNormalizeAllSmaller() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(.2f, .1f, .25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.9f, .8f, .8f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
    GmlUtils.normalize(gml);
View Full Code Here

    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(.2f, .1f, .25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.9f, .8f, .8f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
    GmlUtils.normalize(gml);
View Full Code Here

   
  public void testNormalizeAllShiftedAhead() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(.2f, .1f, .25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(1.3f, 1.25f, 1.8f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
View Full Code Here

  public void testNormalizeAllShiftedAhead() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(.2f, .1f, .25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(1.3f, 1.25f, 1.8f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
    GmlUtils.normalize(gml);
View Full Code Here

    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(.2f, .1f, .25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(1.3f, 1.25f, 1.8f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
    GmlUtils.normalize(gml);
   
View Full Code Here

 
  public void testNormalizeAllShiftedBefore() {
    Gml gml = new Gml();

    GmlStroke stroke = new GmlStroke();
    stroke.addPoint(new GmlPoint(new Vec3D(-.2f, -.1f, -.25f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.6f, .2f, .3f), .01f, 1, new Vec3D(), new Vec3D()));
    stroke.addPoint(new GmlPoint(new Vec3D(.7f, .7f, .6f), .04f, 1, new Vec3D(), new Vec3D()));
    stroke.setLayer(0);
    gml.addStroke(stroke);
   
View Full Code Here

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