void {@native glNormalPointer}(GLenum type, GLsizei stride, const GLvoid * ptr);
@param ptr a direct {@link java.nio.Buffer}
glNormalPointer
.
@see #glBindBuffer
@see #glNormalPointer(int type,int stride,Buffer pointer)
@exception IllegalStateException if VBOs are not enabled.
@exception ArrayIndexOutOfBoundsException if offset
is less than 0 or greater than or equal to the length of the currently bound buffer.
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