Examples of generateBindPose()


Examples of com.jme3.scene.Mesh.generateBindPose()

                        mesh.setMaxNumWeights(bonesGroups[0]);
                        mesh.setBuffer(buffers[0]);
                        mesh.setBuffer(buffers[1]);

                        LOGGER.fine("Generating bind pose and normal buffers.");
                        mesh.generateBindPose(true);

                        // change the usage type of vertex and normal buffers from
                        // Static to Stream
                        mesh.getBuffer(Type.Position).setUsage(Usage.Stream);
                        mesh.getBuffer(Type.Normal).setUsage(Usage.Stream);
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