int count = item.getCount (length);
for (int ii=0;ii<count;ii++) {
float num = item.getNumber(length, ii);
PVRect varea = new PVRect (core, item.getString(), new vrect (oRect.p1, offset, num, oRect.angle, oRect.z, oRect.height), src);
vrect x = (vrect) varea.GetPrimitive(vrect.class);
offset += num;
}
}